The PlayStation version was also re-released as a download on the PlayStation Network for PlayStation Portable and PlayStation 3. It was initially available for PC (MS-DOS and Windows 95 versions included in one package), and was subsequently ported to PlayStation. The second game to bear the Command & Conquer title, Red Alert is the prequel to the original Command & Conquer of 1995, and takes place in the alternate early history of Command & Conquer when Allied Forces battle an aggressive Soviet Union for control over the European mainland. This game is very classic and good, so you will happy to play this gameĬommand & Conquer: Red Alert is a real-time strategy video game of the Command & Conquer franchise, produced by Westwood Studios and released by Virgin Interactive in 1996. Padding: const EdgeInsets.symmetric(horizontal: 24.0, vertical: 12.0),īorderRadius: BorderRadius.circular(25.For You Game Red Alerts 2 Classic Lovers, if you want to know about this game, this is best app for you if you want to use context from globally instead of content we need to pass navigatorKey.currentContext! Update your MaterialApp with builder like below for the use of Context globally check doc section Use NavigatorKey for Context(to access context globally) MaterialApp( Toast with BuildContext (All Platforms) # To cancel all the toasts call # Fluttertoast.cancel()Ĭustom Toast will not work on android 11 and above, it will only use msg and toastLength remaining all properties are ignored Custom Toast For Android #Ĭreate a file named toast_custom.xml in your project app/res/layout folder and do custom styling ToastGravity.TOP (or) ToastGravity.CENTER (or) ToastGravity.BOTTOM (Web Only supports top, bottom) Toast.LENGTH_SHORT or Toast.LENGTH_LONG (optional)
Toast with No Build Context (Android & iOS) # Fluttertoast.showToast(
Import 'package:fluttertoast/fluttertoast.dart' How to Use # add this line to your dependencies This one has limited features and no control over UI Toast Which requires BuildContext # Now this toast library supports two kinds of toast messages one which requires BuildContext other with No BuildContext Toast with no context #